General counter information:
Build TenacityDeny Blue BuffDodge AbilitiesHard CCSilenceStun
Counter Items & Summoner Spells:
|Health Points:||350 (+70 / per level)||Health Regen:||4.65|
|Mana Points:||257 (+53 / per level)||Mana Regen:||30|
|Damage:||48 (+3.2 / per level)||Attack Speed:||0.625 (+1.68 / per level)|
|Attack Range:||600||Movement Speed:||300|
|Armor:||10.5 (+4 / per level)||Magic Resistance:||30 (+0 / per level)|
|Influence Points (IP):||3150||Riot Points (RP):||975|
Upon dying, Anivia will revert into an egg and will get an armor and magic resistance modifier of -40 / -25 / -10 / +5 / +20 . If the egg can survive for 6 seconds, she is reborn with the same percentage of health that her egg had left. This can only happen once every four minutes regardless of cooldown reduction.
Active: Anivia summons a shard of ice that flies on a line. The shard will deal magic damage and slow by 20% for 3 seconds to anyone in its path. The shard will detonate when reaching its max range or if the ability is activated again. When the shard explodes it will deal magic damage to all enemies nearby, stunning them for 1 second. The magic damage done by both the shard and the detonation is the same, and both will apply the chilled debuff on enemies hit for 3 seconds.
Skillshot Range: 1100
Detonations Radius of AoE: 150
Projectile Speed: 850
Cost: 80/100/120/140/160 mana
Cooldown: 12/11/10/9/8 seconds
Magic Damage: 60/90/120/150/180 (+0.5 per ability power)
Max Damage: 120/180/240/300/360 (+1.0 per ability power)
Active: Anivia condenses the moisture in the air into an impenetrable wall of ice to block the movement of all units. The wall lasts 5 seconds before it melts.
Cooldown: 25 seconds
Range to Center of Wall: 1000
Cost: 70/90/110/130/150 mana
Wall Length: 400/500/600/700/800
Active: Anivia blasts her target with a freezing wind, dealing magic damage. If the target has been chilled by Anivias other abilities, they will take double damage.
Cooldown: 5 seconds
Cost: 50/60/70/80/90 mana
Magic Damage: 55/85/115/145/175 (+0.5 per ability power)
Chilled Magic Damage: 110/170/230/290/350 (+1.0 per ability power)
Toggle: Anivia summons a driving rain of ice and hail on a nearby target area to continuously deal magic damage to enemies on it, slowing their movement and attack speed by 20% for 1 second, and chills them.
Initial Cost: 75 mana
Cooldown upon Toggle Off: 6 seconds
Range to Center of AoE: 625
Radius of AoE: 300
Upkeep Cost: 40/50/60 mana per second
Magic Damage Per Second: 80/120/160 (+0.25 per ability power)
|Punish her for missing her stun.|
|Try to CC(silence, stun, knock-up, displacement) her during her ultimate to interrupt it.|
|Avoid fighting in small pathways in the jungle because of her wall and AOE abilities.|
|Focus her in teamfights if she builds squishy.|